> For the complete documentation index, see [llms.txt](/llms.txt)

# Reserved model name diagnostics

One family of SDK-generation diagnostics, on its own page because the table below carries every
name thirteen engines declare. Everything on
[SDK generation diagnostics](/docs/diagnostics-sdk-generation) applies here too: generation stops
before writing the target it cannot build, drops that one target, and still writes every other one.
A collision between two of **your own** schemas is a different question with a different remedy,
and stays on that page.

## Reserved model names

The `*_RESERVED_MODEL_NAME` codes below are one problem in thirteen languages: a schema whose type
name collides with a type the generated SDK itself uses. Left alone, your model silently takes over
the SDK's own references and the build fails with errors pointing at the SDK rather than at the
collision — or, in Elixir, does not fail at all and quietly replaces your model.

**Generation resolves this for you.** The affected SDK emits the model under a deterministic
alternative — `Data` becomes `DataModel`, and a second collision becomes `DataModel2` — and
generation reports every rename it applied. Only that language's type name changes; your other SDKs
keep the original name. To choose the name yourself, pin it per target with
`models: { Data: { name: { swift: MyName } } }`, which always wins over the automatic rename and
leaves your other SDKs alone; a [`rename_schema` transform](/docs/transforms#rename_schema) renames
it in *every* target instead.

**You will only see one of these diagnostics if the rename cannot be applied** — it names every
colliding schema and the identifier each one shadows. In practice that means one thing: you pinned
the name yourself, with `models: { Data: { name: { swift: … } } }`, onto an identifier that language
reserves. A pin is treated as a decision rather than a suggestion, so generation will not quietly
substitute a different name for the one you asked for — it refuses that target and tells you.
Choose another name, or remove the pin and let the automatic rename resolve it.

Two things hold for all thirteen. Names that merely *look* built-in are not affected: each engine
reserves only what its generated code actually names without qualification, which is why every
*safe* column below has entries in it. And the **fixed** half of each reserved set — the language
builtins and the SDK's own scaffolding — already covers every type that SDK **can** use, not only
the ones your current endpoints reach, so turning on streaming, pagination or a new auth scheme
cannot widen *that* half under a build that used to work. The **derived** half is where it can, and
that is the next paragraph's whole subject.

**One case cuts across every language, and it is a fact about your spec rather than about the
engine.** Alongside the fixed vocabulary above, every SDK also declares names *derived* from your own
IR keys — the shared baseline is one class or module per resource: an `orders` resource makes the
Swift SDK declare `public final class OrdersResource`, and a nested `pets`/`photos` pair makes
`PetsPhotosResource`. Because a derived name is a function of your own resource, operation and model
keys rather than of the language, it can appear on a spec that **used to build** — unlike the fixed
vocabulary, which a spec either always or never reaches. Adding a resource, turning on SSE for an
operation you already had, or growing a discriminated union is what creates the collision, not
anything Glotto changed between generations. The remedy is the same either way: rename the model, or
rename the resource, operation, event or discriminator value that produced the name it collided
with — and the diagnostic always names which one.

Most engines add one or more families beyond that shared resource case, and they differ enough to be
worth reading rather than assumed. Throughout — and in the table below — `<Resource>` is the
PascalCase join of a resource key path (a nested `pets`/`photos` gives `PetsPhotos`), `<Method>` a
method key, `<Union>` a discriminated-union model key, `<Member>` one of that union's discriminator
values, `<Event>` a key of an operation's `event_types` map, `<Scope>` a declared OAuth2 scope, and
`<Parameter>` an optional query parameter.

- **Swift** and **Rust** add one `<Method>StreamEvent` enum per streaming operation with event types
  — so turning on SSE for an operation you already had is enough to create a collision that a
  previous generate certified absent.
- **Dart** and **C#** add that same enum *and* one type per mapped event name, so a new key in an
  operation's `event_types` reserves a name of its own: a sealed class plus its variants in Dart, an
  `abstract record` plus its per-event variants in C#.
- **TypeScript** and **React Native** derive the same five families — `<Resource>Resource`, a
  `<Resource>ResourceWithRawResponse` sibling wherever that resource has buffered operations,
  `<Method>StreamEvent`, one `<Union><Member>` per discriminated-union member, and the
  `<Union>Unknown` catch-all. They also share a behavior worth knowing about even when the *build*
  stays green: TypeScript merges a same-named `interface` declaration into an existing one rather
  than rejecting it, so the compiler can accept the collision while your model's type silently means
  the SDK's instead.
- **PHP** and **Ruby** add one `<Resource><Method>Request` class per operation whose request body is
  an inline JSON or multipart object.
- **Kotlin** adds that same request-body family plus the stream-event pair
  (`<Resource><Method>StreamEvent` and one `<Resource><Method>StreamEvent<Event>` per mapped event) —
  and is worth knowing about even on a green build for a different reason: the Kotlin SDK emits one
  file per top-level type, so two declarations claiming one path means one of them never reaches
  disk, with no compiler error at all.
- **Java** collects all four of Kotlin's families *and* the discriminated-union pair, because it puts
  every type in one package. Two of its failure modes are silent, and they are **not** the same: a
  collision with a class nested in the generated client compiles clean, because `javac` binds the
  SDK's own reference to its own type and your schema is simply never used; and, separately, where
  two files would claim one path, one is dropped before the compiler runs — which is Kotlin's case.
- **Python**'s resource family is the largest of the thirteen: **four** names per node, where
  TypeScript's and React Native's are two and everyone else's is one. It emits a sync and an async
  accessor class, plus a `WithRawResponse` sibling for each where the node has at least one buffered
  method, so a single `orders` resource can reserve all four spellings at once. It adds a
  `<Union>Unknown` catch-all and no stream-event family at all — its SSE events are emitted as the
  model types your spec already carries, so there is no per-method union type to collide with.
- **Elixir** has the resource case with **no suffix** (an `orders` resource emits
  `defmodule Glotto.Orders`, so the reserved identifier is a bare `<Resource>`) plus the
  discriminated-union pair; see below for the failure it shares with Ruby, and the one thing only it
  has.
- **Go** derives the widest set of the thirteen: the resource accessors, a stream-event trio, a
  discriminated-union trio, a per-operation option type with one constructor per optional query
  parameter, and one member per declared OAuth2 scope — all of them sharing the one package-level
  namespace with the fixed half, because a Go package has no module boundary to keep them apart. Its
  *fixed* half, by contrast, holds nothing from the language at all: Go's builtins and stdlib types
  are reached under a package qualifier or spelled in lower case, so a PascalCase schema name can
  never shadow one.

Every row below follows one convention. **Collides with** lists the fixed vocabulary first (language
and runtime builtins the emitted code references or declares, unaffected by your spec), then the
SDK's own declared types (abbreviated to the handful worth recognizing, since several engines' full
lists run past thirty), then **every** derived family that engine has, phrased as
`one <X> per <key> in your spec`. The abbreviation applies to the first two lists and never to the
third — and that is a checked property rather than an editorial promise: our own CI derives the
third list by running each engine's derivation, and runs every identifier in the last two columns
through the same resolver `glotto generate` calls, so a row that understated what its engine reserves
fails our build rather than reaching you.

Two diagnostics in this family are not about *our* names at all.
`GLOTTO_REACT_NATIVE_COLLIDING_MODEL_NAMES` and `GLOTTO_TYPESCRIPT_COLLIDING_MODEL_NAMES` cover the
case where two of **your own** schemas emit the same type name — `foo_bar` and `fooBar` both become
`FooBar` — which would declare that type twice in one module. TypeScript merges two declarations of
one name rather than rejecting them, so the usual outcome is a green build shipping a public type
that is your two schemas folded together; only a mismatched pair (an interface beside a type alias)
is a `Duplicate identifier` error.

**You will normally never see either code**, because this is resolved the same way every other
collision is: one of the schemas keeps the name and the rest are renamed with the `Model` suffix and
a numeric tail — `FooBar`, `FooBarModel`, `FooBarModel2` — and every rename is announced when you
generate. The schema that keeps the name is the first of the group in sorted order, which depends
only on your own keys, so it does not change when you add or rename an unrelated schema.

The code is emitted in one case: you pinned `models.<M>.name.<target>` on the schema that would have
been renamed. Renaming over an explicit pin would give you a type name you did not ask for, so Glotto
refuses that target instead — every other target you configured still generates — and the message
names the sibling that keeps the name. Pin the other schema instead, drop the pin and let the
automatic rename run, or rename one of them everywhere with `rename_schema`.

| Code | Language | Collides with | Safe despite appearances |
| --- | --- | --- | --- |
| `GLOTTO_SWIFT_RESERVED_MODEL_NAME` | Swift | `String`, `Int`, `Data`, `Codable`, `Sendable`, `Locale`, `UUID`, `Task`, and `XCTUnwrap` (used by generated tests); the SDK's own `Client`, `APIError`, `RequestOptions`, `RawResult`; `BinaryResponse`, `DownloadResult`, `BinaryByteSource`, `TransportBinaryByteSource` and `URLSessionBinaryByteSource` when binary downloads are declared; SDKs with binary downloads or WebSockets also reserve `StreamingTransport`, `StreamingTransportConfigurationError`, `StreamingHTTPBody`, `StreamingHTTPResponse`, `StreamingWebSocket`, `StreamingWebSocketMessage`, `StreamingWebSocketResponse`, `NIOStreamingTransport`, `GlottoNIOAbort`, `GlottoNIOConnection`, `GlottoNIOHTTPHandler`, `GlottoNIOInflater`, `GlottoNIOOpening`, `GlottoNIOSocketAbortHandler`, `GlottoNIOUpgradeValidator`, `GlottoNIOWebSocketHandler`, `InboundIn` and `OutboundIn` across platforms; and one `<Resource>Resource` per resource plus one `<Method>StreamEvent` per streaming operation in your spec | `Result`, `Error`, `Item`, `Pet` |
| `GLOTTO_TYPESCRIPT_RESERVED_MODEL_NAME` | TypeScript | `Response`, `Headers`, `Promise`, `Record`, `Blob`, `WebSocket`; the SDK's own `Client`, `ApiError`, `TelemetryContext`, `RetryBudget`, `Tokenizer`; and one `<Resource>Resource` per resource, a `<Resource>ResourceWithRawResponse` per resource with buffered operations, one `<Method>StreamEvent` per streaming operation, one `<Union><Member>` per discriminated-union member, and one `<Union>Unknown` catch-all per eligible union in your spec; `BinaryResponse` when your spec declares binary responses; the standard SDK error classes `BadRequestError`, `UnauthorizedError`, `ForbiddenError`, `NotFoundError`, `MethodNotAllowedError`, `ConflictError`, `GoneError`, `UnsupportedMediaTypeError`, `UnprocessableEntityError`, `TooManyRequestsError`, `InternalServerError`, `NotImplementedError`, `BadGatewayError`, `ServiceUnavailableError`, `GatewayTimeoutError` when an HTTP client runtime is emitted, plus `Status<NNN>Error` for each explicitly declared numeric 400–599 status without a standard name | `Error`, `Date`, `JSON`, `Math`, `Symbol` |
| `GLOTTO_RUST_RESERVED_MODEL_NAME` | Rust | `Result`, `Option`, `String`, `Vec`, `Box`; the SDK's own `Client`, `ApiError`, `RequestOptions`, `RawResult`, `TelemetryContext`, `HttpClient`; `BinaryResponse` and `DownloadResult` when binary downloads are declared; and one `<Resource>Resource` per resource plus one `<Method>StreamEvent` per streaming operation in your spec | `Error`, `Clone`, `Debug` |
| `GLOTTO_DART_RESERVED_MODEL_NAME` | Dart | `Future`, `Object`, `List`, `Duration`, `Uri`, `Stream`, `StreamController`, `Completer`, `Iterable`; the SDK's own `Client`, `ApiError`, `RawResult`, `TelemetryContext`, `TokenStore`; `BinaryDownload`, `DownloadResult`, `JsonResult` and `FutureOr` when binary responses are declared; and one `<Resource>Resource` per resource, one `<Method>StreamEvent` per streaming operation, and one `<Method>StreamEvent<Event>` per mapped event name in your spec | `Error` |
| `GLOTTO_KOTLIN_RESERVED_MODEL_NAME` | Kotlin | `List`, `Map`, `Set`, `Any`, `Unit`; the SDK's own `Client`, `Response`, `ApiError`, `RawResult`, `TokenStore`, `OAuthTokenResponse`, `TelemetryContext`; `BinaryExchange`, `BinaryResponse` and `DownloadResult` when binary responses are declared; and one `<Resource>Resource` per resource, one `<Resource><Method>Request` per inline-object request body, one `<Resource><Method>StreamEvent` per SSE operation, one `<Resource><Method>StreamEvent<Event>` per mapped event name, one `<Union><Member>` per discriminated-union member, and one `<Union>Unknown` catch-all per eligible union in your spec; the standard SDK error classes `BadRequestError`, `UnauthorizedError`, `ForbiddenError`, `NotFoundError`, `MethodNotAllowedError`, `ConflictError`, `GoneError`, `UnsupportedMediaTypeError`, `UnprocessableEntityError`, `TooManyRequestsError`, `InternalServerError`, `NotImplementedError`, `BadGatewayError`, `ServiceUnavailableError`, `GatewayTimeoutError`, plus `Status<NNN>Error` for each explicitly declared numeric 400–599 status without a standard name | `Result`, `Error`, `Slot`, `READ`, `Sequence` |
| `GLOTTO_CSHARP_RESERVED_MODEL_NAME` | C# | `Task`, `Stream`, `Exception`, `Guid`, `Encoding`; the SDK's own `Client`, `ApiError`, `RequestOptions`, `Response`, `TelemetryContext`; and one `<Resource>Resource` per resource, one `<Method>StreamEvent` per streaming operation, one `<Method>StreamEvent<Event>` per mapped event name, and one `<Union><Member>` per discriminated-union member and one `<Union>Unknown` catch-all per eligible union, in your spec; when your spec declares binary responses, `BinaryResponse`, `DownloadResult` and the emitted test helper `BinaryTransferPeer`; the standard SDK error classes `BadRequestError`, `UnauthorizedError`, `ForbiddenError`, `NotFoundError`, `MethodNotAllowedError`, `ConflictError`, `GoneError`, `UnsupportedMediaTypeError`, `UnprocessableEntityError`, `TooManyRequestsError`, `InternalServerError`, `NotImplementedError`, `BadGatewayError`, `ServiceUnavailableError`, `GatewayTimeoutError`, plus `Status<NNN>Error` for each explicitly declared numeric 400–599 status without a standard name | `String`, `Object`, `Enum` |
| `GLOTTO_JAVA_RESERVED_MODEL_NAME` | Java | `String`, `Object`, `Integer`, `Thread`; the SDK's own `Client`, `Response`, `RequestOptions`, `TokenStore`, `ApiError` and the agent-primitive helpers; `BinaryExchange`, `BinaryPayload`, `BinaryResponse` and `DownloadResult` when binary responses are declared; `AsyncStep` and `AsyncStream` when the SDK supports automatic pagination, SSE or NDJSON streaming; and, from your own spec, one `<Resource>Resource` per resource, a `<Resource><Method>Request` per inline request body, a `<Resource><Method>StreamEvent` per SSE operation and a `<Resource><Method>StreamEvent<Event>` per mapped event name, one `<Union><Member>` record per discriminated-union value, and one `<Union>Unknown` catch-all per eligible union; the standard SDK error classes `BadRequestError`, `UnauthorizedError`, `ForbiddenError`, `NotFoundError`, `MethodNotAllowedError`, `ConflictError`, `GoneError`, `UnsupportedMediaTypeError`, `UnprocessableEntityError`, `TooManyRequestsError`, `InternalServerError`, `NotImplementedError`, `BadGatewayError`, `ServiceUnavailableError`, `GatewayTimeoutError`, plus `Status<NNN>Error` for each explicitly declared numeric 400–599 status without a standard name | `List`, `Exception`, `Builder`, `Slot`, `Map`, `Optional`, `Record` |
| `GLOTTO_GO_RESERVED_MODEL_NAME` | Go | `Client`, `APIError`, `Result`, `Option`, `WithBaseURL`; `BinaryResponse` and `DownloadResult` when binary downloads are declared; and, in the same package-level namespace, one `<Resource>Resource` accessor per resource, a `<Method>StreamEvent` with its `<Method>StreamEventValue` marker and one `<Method>StreamEvent<Event>` per mapped event name, a `<Union><Member>` and `<Union>Value` and `<Union>Unknown` per discriminated union, a `<Method>Option` with one `With<Method><Parameter>` constructor per optional query parameter, and one `OAuth2Scope<Scope>` per declared OAuth2 scope; the standard SDK error classes `BadRequestError`, `UnauthorizedError`, `ForbiddenError`, `NotFoundError`, `MethodNotAllowedError`, `ConflictError`, `GoneError`, `UnsupportedMediaTypeError`, `UnprocessableEntityError`, `TooManyRequestsError`, `InternalServerError`, `NotImplementedError`, `BadGatewayError`, `ServiceUnavailableError`, `GatewayTimeoutError` when an HTTP client runtime is emitted, plus `Status<NNN>Error` for each explicitly declared numeric 400–599 status without a standard name | `Context`, `Reader`, `Time`, `Error`, `Duration`, `Writer`, `Handler` |
| `GLOTTO_PYTHON_RESERVED_MODEL_NAME` | Python | `Exception`, `Generic`, `Iterator`, `AsyncIterator`, `TypeVar`, `TypeAdapter`, `BaseModel`, `ConfigDict`, `Field`; the SDK's own `Client`, `AsyncClient`, `ApiError`, `RawResponse`, `RawResult`, `TelemetryContext`, `TokenStore`; and, per resource in your spec, all four of `<Resource>Resource`, `Async<Resource>Resource`, `<Resource>ResourceWithRawResponse` and `Async<Resource>ResourceWithRawResponse` (the last two only where the resource has a buffered method), plus one `<Union>Unknown` catch-all per eligible discriminated union; `BinaryResponse` and `AsyncBinaryResponse` when your spec declares binary responses; the standard SDK error classes `BadRequestError`, `UnauthorizedError`, `ForbiddenError`, `NotFoundError`, `MethodNotAllowedError`, `ConflictError`, `GoneError`, `UnsupportedMediaTypeError`, `UnprocessableEntityError`, `TooManyRequestsError`, `InternalServerError`, `NotImplementedApiError`, `BadGatewayError`, `ServiceUnavailableError`, `GatewayTimeoutError`, plus `Status<NNN>Error` for each explicitly declared numeric 400–599 status without a standard name | `Any`, `Enum`, `Callable`, `Protocol`, `Data`, `Result`, `Response`, `List`, `Dict`, `Optional` |
| `GLOTTO_RUBY_RESERVED_MODEL_NAME` | Ruby | `Data`, `Hash`, `Array`, `String`, `Integer`, `Time`, `JSON`, `URI`; the SDK's own `Client`, `Response`, `ApiError`, `RawResult`, `TelemetryContext`, `OAuth2Scopes` and its typed-error, OAuth and agent-primitive classes; `BinaryDownload` when binary responses are declared; and one `<Resource>Resource` per resource, one `<Resource><Method>Request` per inline-object request body, and one `<Union><Member>` per discriminated-union member and one `<Union>Unknown` catch-all per eligible union, in your spec; the standard SDK error classes `BadRequestError`, `UnauthorizedError`, `ForbiddenError`, `NotFoundError`, `MethodNotAllowedError`, `ConflictError`, `GoneError`, `UnsupportedMediaTypeError`, `UnprocessableEntityError`, `TooManyRequestsError`, `InternalServerError`, `NotImplementedError`, `BadGatewayError`, `ServiceUnavailableError`, `GatewayTimeoutError`, plus `Status<NNN>Error` for each explicitly declared numeric 400–599 status without a standard name | `Struct`, `Symbol`, `Regexp`, `READ`, `WRITE` |
| `GLOTTO_PHP_RESERVED_MODEL_NAME` | PHP | `String`, `Int`, `Array`, `Object`, `Float`, `Bool`, `Mixed` (matched case-insensitively); the SDK's own `Client`, `ApiError`, `RequestOptions`, `RawResult`, `Response`, `TokenStore`; and one `<Resource>Resource` per resource, one `<Resource><Method>Request` per inline-object request body, and one `<Union><Member>` per discriminated-union member and one `<Union>Unknown` catch-all per eligible union, in your spec; and `BinaryDownload` only when an operation declares a binary response; the standard SDK error classes `BadRequestError`, `UnauthorizedError`, `ForbiddenError`, `NotFoundError`, `MethodNotAllowedError`, `ConflictError`, `GoneError`, `UnsupportedMediaTypeError`, `UnprocessableEntityError`, `TooManyRequestsError`, `InternalServerError`, `NotImplementedError`, `BadGatewayError`, `ServiceUnavailableError`, `GatewayTimeoutError`, plus `Status<NNN>Error` for each explicitly declared numeric 400–599 status without a standard name | `Exception`, `Closure`, `Generator`, `Error` |
| `GLOTTO_REACT_NATIVE_RESERVED_MODEL_NAME` | React Native | `Response`, `Headers`, `Promise`, `Record`, `URLSearchParams`, `WebSocket`; the SDK's own `Client`, `ApiError`, `TelemetryContext`, `RawResponse`, `Uploadable`, `SecureTokenStore`; and, from your own spec, one `<Resource>Resource` per resource, a `<Resource>ResourceWithRawResponse` per resource with buffered operations, one `<Union><Member>` per discriminated-union member, one `<Union>Unknown` catch-all per eligible union, and a `<Method>StreamEvent` per streaming operation with event types; `BinaryResponse` when your spec declares binary responses; the standard SDK error classes `BadRequestError`, `UnauthorizedError`, `ForbiddenError`, `NotFoundError`, `MethodNotAllowedError`, `ConflictError`, `GoneError`, `UnsupportedMediaTypeError`, `UnprocessableEntityError`, `TooManyRequestsError`, `InternalServerError`, `NotImplementedError`, `BadGatewayError`, `ServiceUnavailableError`, `GatewayTimeoutError` when an HTTP client runtime is emitted, plus `Status<NNN>Error` for each explicitly declared numeric 400–599 status without a standard name | `Map`, `Error`, `Date`, `Set`, `Symbol`, `JSON` |
| `GLOTTO_ELIXIR_RESERVED_MODEL_NAME` | Elixir | The SDK's own `Client`, `ApiError`, `RawResponse`, `RawResult`, `TokenStore`, `Webhook`, `SdkTest`, the agent-primitive helpers (`Tokens`, `Tokenizer`, `VectorMath`, `RetryBudget`, …) and the optional `OAuth` / `GraphQLClient` / `EventClient` / `WebSocketConnection` modules; plus, from your own spec, a bare `<Resource>` per resource (**no suffix**, unlike every other engine), one `<Union><Member>` per discriminated-union variant, and one `<Union>Unknown` catch-all per eligible union, and `BinaryDownload` when binary responses are declared | `Map`, `String`, `Enum`, `Jason`, `Req`, `Kernel`, `Keyword` — every Elixir and dependency module is namespaced away from yours |
| `GLOTTO_REACT_NATIVE_COLLIDING_MODEL_NAMES` | React Native | Another schema of **your own** — two `models` keys that case onto one type name (`foo_bar` and `fooBar` both emit `FooBar`, as do `FooBar` and `foo_bar`). Renamed automatically; the code is emitted only when you pinned `models.<M>.name.react_native` on the schema that would move | Two keys that stay distinct after casing, however similar they look |
| `GLOTTO_TYPESCRIPT_COLLIDING_MODEL_NAMES` | TypeScript | The same, for the TypeScript target — both engines resolve a schema's type name through the same rule, so the same pair collides in both | Two keys that stay distinct after casing, however similar they look |

Java and Kotlin reserve binary helper names only when an operation declares a binary response. Both then reserve `BinaryResponse`, `DownloadResult` and `BinaryExchange`; Java also reserves `BinaryPayload`. With no binary responses, a customer model named `BinaryResponse` keeps that name. Runtime references are qualified so customer models named Java `Runnable` or Kotlin `Set`, `Flow` and `Job` remain available.

Swift is the strictest case and the reason the behavior exists: it resolves a bare type name to the
declaration in the same module before any import, and offers no way to disambiguate. Kotlin's `Unit`
collides only in the Multiplatform packaging variant, and is reserved across all three so a variant
switch cannot break your build.

**Ruby is the quietest case**: it does not refuse a second definition of a name already declared in
scope — it rebinds it — so the collision produces no error at any moment a build could report one.
It is worth knowing about even though you should never meet it.

A schema named after a class
the Ruby SDK declares would replace that class outright while `ruby -c` passed, `require 'glotto'`
exited 0, and the SDK's own test suite stayed green. The failure would arrive as a `NoMethodError`
from inside the SDK the first time you called the affected method. That is why these names are
renamed rather than reported: there is no earlier moment at which anything could tell you. Two
constants that *look* like they belong on that list are not on it — `READ` and `WRITE` live inside
`Glotto::OAuth2Scopes`, which Ruby treats as a different constant from `Glotto::READ`, so a schema
of either name is left exactly as you wrote it.

**Elixir used to be Ruby's failure one step further, and is now the opposite — it fails loudly.**
Like Go's, and unlike every other engine's, its reserved set contains no language builtin at all: a
module named `Map` in your SDK's namespace is `Glotto.Map`, which never captures Elixir's own `Map`,
so schemas called `Map`, `String` or `Enum` are perfectly safe. What is not safe is a schema named
after a module the SDK declares itself.

Which way that fails depends on where the two `defmodule`s land, and the idiomatic package layout
moved them apart. Two declarations of one module name **in a single file** are accepted silently —
the later one simply replaces the earlier, and a schema named `Client` would compile cleanly with
your model's struct, `from_map/1` and `to_map/1` quietly gone. That was the old single-file SDK.
Each module now has its own file, and **across two files Elixir refuses outright**:

```
error: cannot define module Glotto.Client because it is currently being defined in lib/glotto/client.ex:1
```

The build stops; nothing is silently lost. So the rename is no longer protecting you from a missing
model — it is protecting you from an SDK that does not compile at all, which is a better failure but
still not one you should have to meet. It applies to your resource modules too: this engine names a
resource module after the resource key with **no suffix**, so a `pets` resource emits
`defmodule Glotto.Pets` and a schema named `Pets` collides with it. Like the Swift resource case
above, that one is a fact about your spec rather than about the engine, so adding the resource later
is what creates the collision — the diagnostic names the resource, and renaming or removing it
resolves the collision just as renaming the schema does.
